After the tutorial we had a little chat on our Whatsapp group and reflected on the feedback and how much time we had left. We knew we had a meeting booked for Friday and decided to allow some time to create and from Friday move like a well-organised machine to finalise the project. At this point we have a few sound effects, some recorded sound unedited and a few songs to use in the game.
We’re going to make sure we take a more forward role in the sound for the game, we felt perhaps we were waiting for them to tell us. But we want to take charge and give our opinion and our creative input into the sound rather than just do what they want.
So the plan is from Friday to go full steam ahead. And analyse exactly what we need to do in our opinion as well as theirs and see what the game needs as we feel after what Ingrid said about there being more sounds we will though than the MA students anticipate this is something we want to get down.