Audio Paper – Instructional Score Two

Since revisiting my initial idea for my audio paper I’ve decided to adjust it to make more sense for the brief and myself. And because of this, I’m going to rehash from the beginning the script. While using my previous information acquired and script as a reference taking bits that make sense as the topic is close but not the same this time.

Instructional Score two.

Introduce noise pollution, speak on what is considered noise pollution and play examples. Use sound to showcase the types of noise pollution and play with the sound effects alongside the narration.

Explain why noise pollution is bad for humans, How it affects us. What it does for wellbeing. Showcase examples of cities where it is incredibly bad. (This will offer the opportunity to use soundscapes from different cities around the world) As well as the limit of dB that it becomes bad for us. 

Speak about my personal experience with noise pollution. How it affects me and why I think it’s important. Why I decided to make an audio paper about this topic.

Then speak about Sound Artists using noise pollution in their work. Why this is interesting. What does it add to the sound arts cannon? How will this benefit the future? Speak about population increase, global warming meaning we lose landmass.

Finally, reflect on the importance of sound artists and noise pollution and what role they can have in combatting noise pollution. 

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